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One example of Arena matches as an electronic sport was the World Series of Video Games in 2007, where player teams competed in 3 vs 3 matches to earn cash prizes. Īrena matches have taken a more prominent role in World of Warcraft's PvP content, and have developed into an electronic sport. Three arena stages were introduced in The Burning Crusade expansion, including The Ruins of Lordaeron in the Undercity, The Circle of Blood in Blade's Edge Mountains, and the Ring of Trials in Nagrand. Ladder matches were only accessible by players who have reached level 70. While the arena system allowed players without The Burning Crusade expansion to partake in skirmish matches, those without the expansion were unable to participate in rated matches, which yield rewards based on a point system. In addition, a new PvP Arena System was introduced as a way for players to fight in 2 vs 2, 3 vs 3, or 5 vs 5 death-match style battles. The Eye of the Storm battleground is only available to those with the expansion. Players are unable to summon flying mounts in this battleground. In Player versus Player (PvP), a new battleground, Eye of the Storm was introduced with two brackets: one for characters between levels 61–69, and another for level 70 characters. The level cap was raised by ten, making it 70 (up from 60, established in the original World of Warcraft) in addition to that a whole new planet, Outland, was released, with associated quests, dungeons, raids, zones, creatures, and cities. Previously, the shaman class was exclusive to the Horde faction (available to the orc, troll and tauren races), and the paladin class was exclusive to the Alliance faction (available to the human and dwarf races) with the new races, the expansion allowed players to be a Draenei shaman (Alliance), and a Blood Elf paladin (Horde). Two new playable races were added to World of Warcraft in The Burning Crusade: the Draenei of the Alliance and the Blood Elves of the Horde. Main article: Gameplay of World of Warcraft